Ex Parte Pisarsky - Page 4

            Appeal 2007-2005                                                                                
            Application 10/066,110                                                                          

        1                                        ISSUES                                                     
        2       The Examiner finds that Yoshida discloses a method for enabling a user to                   
        3   interact with an electronic game. Its game aid receives an output from a first                  
        4   player. Data regarding a current state of the electronic game is received by the                
        5   game aid. One or more game input signals based on the current state of the                      
        6   electronic interactive game and the output from the first player are generated by the           
        7   game aid. The one or more game input signals provide game-specific optimization                 
        8   data for the electronic interactive game. (Answer 4).  The Examiner states that no              
        9   patentable weight is afforded the preamble limitation of separation between the                 
       10   game aide and the interactive game in method claim 15. (Answer 5).                              
       11       The Examiner admits that Yoshida lacks a separate game aid device that is                   
       12   operatively connected between the first input device and the game platform device               
       13   in system claim 23. The Examiner contends that that deficiency is overcome                      
       14   because although Yoshida discloses that the CPU in the game platform device                     
       15   performs all the calculations to generate the game signals, whether or not the CPU              
       16   is in the game platform device or a separate processing device does not affect the              
       17   overall outcome of the invention in that it still optimizes the game data for the               
       18   player no matter where the processing is conducted. The Examiner contends that                  
       19   using multiple processors for certain applications where the workload can be                    
       20   divided to avoid processing bottlenecks. Thus, the Examiner concludes that it                   
       21   would have been obvious to one of ordinary skill in the art at the time the invention           
       22   was made that they could separate the processor in the game platform device into a              
       23   separate "game aid" device that is connected between a first input device and the               
       24   game platform device. (Answer 6).                                                               



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