Ex Parte STONE - Page 2




          Appeal No. 2002-0187                                                        
          Application No. 09/100,792                                                  


          at first and second rates.  The second rate is varied in response           
          to changes in the tactical condition of the computer-controlled             
          unit.                                                                       
               Claim 1 is illustrative of the claimed invention, and it               
          reads as follows:                                                           
               1.  A method for simulating a subject computer-controlled              
               unit in a simulated environment having at least one other              
               unit within the environment, the method comprising:                    
                    periodically determining a tactical condition relating            
                    to the subject unit;                                              
                    updating a first portion of the simulation at a first             
                    rate;                                                             
                    updating a second portion of the simulation at a second           
                    rate; and                                                         
                    varying the second rate in response to changes in the             
                    tactical condition.                                               
               The references relied on by the examiner are:                          
          McManus, “A concurrent distributed system for aircraft tactical             
          decision generation,” Proceedings of the IEEE/AIAA/NASA Digital             
          Avionics Systems Conference, pp. 505-12 (1990).                             
          Noser et al. (Noser), “Navigation for Digital Actors Based on               
          Synthetic Vision, Memory, and Learning,” Computer & Graphics,               
          (19)1, pp. 7-19 (January/February 1995).                                    
          Trias et al. (Trias), “Decision Networks for Integrating the                
          Behaviors of Virtual Agents and Avatars,” Proceedings of the IEEE           
          Virtual Reality Annual International Symposium, pp. 156-62                  
          (1996).                                                                     



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