interactive multimedia applications for use on an interactive network. Claim 1 is set forth as follows: 1. For use in a multimedia application development computer system, a method for developing a multimedia application for use on an interactive network employing a client-server architecture, the method comprising: receiving signals via the computer system, the signals representing a plurality of multimedia assets including video, graphics, audio, and text; defining a plurality of composites from the signals, each composite referencing other composites, describing an event, and including at least one internal event handler, each composite further describing an action associated with the event, and a sequence and a position of a plurality of multimedia assets, wherein the action comprises a transition between two of the plurality of composites, wherein at least one of the plurality of composites further includes a composite template; generating an ASCII source file based on the composites defined, wherein the ASCII source file has an event driven, object oriented syntax; transmitting the ASCII source file to an interactive network server; storing the ASCII source file at the network server; compiling the ASCII source file to condense the composites defined and the composites referenced by the composites defined; generating at the network server a binary file based on the step of compiling; and storing at the network server the binary file. The prior art reference of record relied upon by the 2Page: Previous 1 2 3 4 5 6 7 8 9 10 NextLast modified: November 3, 2007