Appeal No. 2001-0529 Page 2 Application No. 08/846,600 shape thereby making the three-dimensional shape look more complex and realistic than the underlying geometry. (Spec. at 1-2.) The appellants opine, however, "a need still exists for a high-quality and economical three-dimensional graphics processor." (Id. at 2.) By utilizing a floating point set-up engine with an edgewalker circuit, a texel1 address generator, a texel fetch circuit, and a texel processor, the appellants assert, "an economical and high-quality video graphics processor may be achieved." (Id. at 26.) More specifically, the set-up engine receives vertex parameters and generates derivatives and Bresenham parameters therefrom. The derivatives and Bresenham parameters are provided to the edgewalker circuit, which produces a plurality of spans therefrom. The texel address generator, in turn, converts the spans into a set of texel addresses. Next, the texel fetch circuit receives the set of texel addresses and uses the addresses to retrieve a set of texels. The texel processor subsequently processes the set of texels to produce a filtered pixel. (Id. at 5.) 1"A 'texel' is used to represent the coloration values of a corresponding texture plane area {R,G,B}t and it may also represent a corresponding blend factor {A}t. for that area." U.S. Patent No. 5,798,762, col. 13, ll. 37-40.Page: Previous 1 2 3 4 5 6 7 8 9 10 11 12 NextLast modified: November 3, 2007