Appeal No. 2002-0187 Application No. 09/100,792 teachings of the digital actor in Noser (pages 7 and 14). In view of the teachings of these publications, the examiner concludes (answer, pages 4 and 5) that: It would have been obvious to one skilled in the art at the time of the applicant’s invention to incorporate more complex autonomous behavior, as is seen in Noser et al., as adversarial aircraft in the system of McManus. McManus teaches training against an “automated opponent” (pg. 505, col. 1, third paragraph). Providing automated units with more complex and believable behavior characteristics is a well-known problem in the warfare simulation arts (for example, see the cited reference Estvanik, pg. 26, first paragraph). Providing autonomous units with more human-like responses would allow for simulators to be used to develop more realistic pilot training. Appellant argues (brief, page 8) that “[n]othing in Noser indicates that changes in Noser’s attention rate are anything other than arbitrary decisions, made independently of any condition being simulated.” We agree. We additionally agree with appellant’s argument (brief, page 8) that: McManus has the same deficiency. Different units and different parts of the simulation are performed concurrently. These might or might not “operate at different rates,” as argued by the Examiner. But, McManus does not teach or suggest that any of these rates can be “varying” as required by claim 1. And McManus certainly has no teaching or suggestion that simulation rates might vary “in response to changes in the tactical condition” of the units being simulated. Therefore, claim 1 distinguishes in a patentable manner from any combination of McManus with Noser. 4Page: Previous 1 2 3 4 5 6 7 NextLast modified: November 3, 2007