Appeal No. 2002-1448 Application 09/067,321 polygon is texture mapped. As described above, “texel light” codes are placed within the texels of the texture map data accessed by step 325. The “texel light” codes control the way in which lighting is performed on a texel by texel basis. At step 330, lighting is added to the pixels of the current polygon. See page 14 of Appellants’ specification. Independent claim 1 is representative of Appellants’ claimed invention and is reproduced as follows: 1. In a computer controlled graphics display system, a method of displaying a graphics image, said method comprising the steps of: accessing a memory to obtain a graphics primitive, translating the graphics primitive into a plurality of pixels, each of the plurality of pixels having a two-dimensional display coordinate, and displaying the graphics primitive on a display screen, said step of displaying comprising the steps of: for each respective pixel, obtaining from a texture map a corresponding texel, the corresponding texel comprising a control code and a color value and having a two-dimensional texel coordinate, for each corresponding texel, when the control code is of a first value, selectively performing a lighting operation to modify the color value of the corresponding texel based on a lighting condition, and bypassing said lighting operation for the corresponding texel when the control code is of a second value, and displaying each of the respective pixels on the display screen with the color value of the corresponding texel. 3Page: Previous 1 2 3 4 5 6 7 8 9 NextLast modified: November 3, 2007