Appeal No. 2002-2023 Paper 31 Application No. 08/689,526 Page 9 defines "continuous traveling of the cursor" to mean "that the cursor travels on the screen corresponding to travel of the mouse", i.e., "the conventional cursor movement system" (c. 4, ll. 42-46). Kanamaru defines "discontinuous traveling of the cursor" to mean that "where the cursor travels between the windows that are separated from each other, the cursor is shifted at a stroke from one window to [the] other, regardless of [the] travel of the mouse" (c. 4, ll. 36-41). In Kanamaru case 1, cursor K is on icon 1. Clicking on icon 1 shifts the cursor to window 3, i.e., the cursor "discontinuously travels between two separated designated areas on the screen (c. 6, ll. 14-20). The cursor moving system determines that the cursor is on icon 1 and moves it to window 3 (c. 6, ll. 21-28). In Kanamaru case 2, the cursor is within window 1 and is shifted to window 2 by "ordinary continuous traveling of the cursor" "between the mutually adjacent designated areas" (c. 6, ll. 29-38). Kanamaru case 3 assumes the cursor is not set for discontinuous travel. In case 3, "a cursor K located within window 3 is moved in such a direction that no windows or the like exist" (c. 6, ll. 39-43). The system "searches the other designated areas which may lie in the cursor'sPage: Previous 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 NextLast modified: November 3, 2007