Ex Parte HARVILL et al - Page 4



          Appeal No. 2003-1121                                                        
          Application 09/189,179                                                      

               the surrounding virtual environment.                                   
               Fallacaro discloses a system for stimulating a viewer in               
          real time correspondence with one or more events occurring during           
          an audio and/or visual presentation (col. 1, lines 7-11).                   
          Fallacaro discloses (col. 3, lines 24-41):                                  
               By way of example, the events may comprise punches                     
               thrown and landed by boxers in a boxing match, and the                 
               stimulation may comprise a gentle rap applied across                   
               the knuckles of the viewers each time a boxer lands a                  
               punch.  In this embodiment, the viewers have the option                
               of selecting as between the two boxers such that a rap                 
               will be applied across the knuckles of the viewers only                
               in response to punches landed by one or the other of                   
               the two boxers.  In another embodiment, the events                     
               comprise specific frequencies occurring during a                       
               concert, and the stimulation comprises impacting some                  
               portion of the listener’s body each time the specific                  
               frequencies occur.  In a still further embodiment, the                 
               events may comprise shots fired by tanks as viewed on a                
               video monitor in accordance with instruction received                  
               from a video cartridge, and the stimulation may                        
               comprise simulated firing of a three dimensional toy                   
               tank situated in proximity to the participants.                        
               The examiner argues (answer, page 6):                                  
               Fisher teaches a tactile input glove device which means                
               a user’s hand can feel the touch when a virtual body (a                
               glove on a display) contacting (selecting) a virtual                   
               object (see figures 7-8) and tactile means for feeling                 
               or means proceeding from the sense of touch (see                       
               Webster’s II New Riverside University Dictionary).  On                 
               the other hand, if Fischer’s tactile input glove is not                
               provided a tactile feedback to a user to indicate a                    
               virtual body contacting a virtual object, the tactile                  
               input glove has no meaning since the tactile glove is                  
               for a user to wear to controlling the motion or                        
               movement of a virtual object on a display.                             
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