Appeal No. 2004-0365 Page 4 Application No. 10/105,505 when one or more of the game pieces reach a project closedown portion of the game board; a first die having a plurality of sides with numbers thereon, wherein the first die may be rolled in order to indicate a number of spaces to be moved by a selected one of the game pieces; and a second die having a plurality of sides with numbers thereon, wherein the second die may be rolled in order to indicate a cost value associated with one or more of the tasks. Purlia discloses a board game comprising a game board 10 having a plurality of markings thereon, including an array of lines that form, inter alia, manufacturing plant spaces denoted “MFG. PLANT,” a chance device in the form of a spinner or double roulette wheel having two grooves with a ball in each groove, and a plurality of search cards. The numbers on the sections of the inner groove of the roulette wheel indicate the number of spaces to be moved and the dollar amounts on the sections of the outer groove indicate amounts of money to be paid, to purchase a manufacturing plant for example, or transferred between players under certain circumstances as determined by the rules of the game. The examiner’s position is that the manufacturing plant sections are “indicia representing a plurality of tasks that collectively form a plurality of deliverables” as called for in claim 1. As support for this position, the examiner points to the disclosure in column 9, lines 16-20, of Purlia, which states that [w]hen a player lands on a manufacturing plant section, that is, upon the completion of any move, he may buy that manufacturing plant. The purchase price is determined by spinning the wheel and is indicated on the outer wheel, that is, in the angular section of outer groove 99 in which ball 101 comes to rest. If the ball lands on a section marked No Deal, the player cannot buy the plant at that time. If thePage: Previous 1 2 3 4 5 6 7 8 NextLast modified: November 3, 2007