Ex parte AOSHIMA et al. - Page 6




          Appeal No. 1999-2666                                      Page 6           
          Application No. 08/565,584                                                 


          examiner are an essential part of complying with the burden of             
          presenting a prima facie case of obviousness.  Note In re                  
          Oetiker, 977 F.2d 1443, 1445, 24 USPQ2d 1443, 1444 (Fed. Cir.              
          1992).  If that burden is met, the burden then shifts to the               
          applicants to overcome the prima facie case with argument                  
          and/or evidence.  Obviousness is then determined on the basis              
          of the evidence as a whole.  See id.; In re Hedges, 783 F.2d               
          1038, 1039, 228 USPQ 685, 686 (Fed. Cir. 1986); In re                      
          Piasecki, 745 F.2d 1468, 1472, 223 USPQ 785, 788 (Fed. Cir.                
          1984); and In re Rinehart, 531 F.2d 1048, 1052, 189 USPQ 143,              
          147 (CCPA 1976).                                                           
               We consider first the rejection of claims 1-8, 14-16, and             
          20 based on the teachings of Lanier in view of Okada.  The                 
          Appellants assert (brief, pages 10-12) that there is no                    
          motivation to combine Lanier with Okada.  Lanier is directed               
          to an intelligent help system and is not directed to a video               
          game, as is Okada.  The appellants state (reply brief, page 2)             
          that                                                                       
               Lanier is a “click-on” help system.  The dynamic                      
               nature of a game would not be compatible with such                    
               a system. In fact, Lanier’s “click-on” help system                    
               would be detrimental in a game environment because                    








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