Appeal No. 2005-0988 Application 09/878,592 by the examiner and involves a selection stage used for awarding a number of game pieces based on the contestant correctly selecting pricing indicia representing the price of four small products or prizes. Each correct answer results in the winning of a game piece to be used in the next stage of the game, wherein the contestant drops the game pieces, one at a time, into a Pachinko-type peg board and allows them to ricochet downwardly through the pegs until the game piece lands in one of a plurality of different denomination pay slots at the bottom of the board. The contestant then wins, in addition to the prize in the initial price guessing stage, the cumulative amount of cash indicated after having dropped all of the game pieces through the Pachinko- type peg board. In rejecting claims 11 and 20 through 22 under 35 U.S.C. § 103(a) the examiner recognizes that the gaming machine in Pierce lacks a bonus game like that specifically defined in, for example, claim 21 on appeal, but concludes based on the collective teachings of Pierce, Mayeroff and “Plinko” that it would have been obvious to one of ordinary skill in the art at the time of appellant’s invention to substitute the popular “PLINKO” game as played on the long-running television game show “THE PRICE is RIGHT” for the Pachinko-type bonus game disclosed 9Page: Previous 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 NextLast modified: November 3, 2007