- 5 - a 0 percent interest promissory note to Dooyong for $82,000. The maturity date of the note was March 17, 1993. On March 29, 1991, Dooyong shipped two video games4 to 3-Koam. For U.S. Customs' purposes, Dooyong declared $4,500 as the total value of the games. This was the only import transaction between Dooyong and 3-Koam. Thereafter, 3-Koam test marketed its product by placing one of the games in an arcade in Santa Clara, California, and the other in Santa Cruz. After 4 weeks, 3-Koam determined that the games did not attract sufficient customers and had no residual value, and therefore decided to abandon the idea of distributing arcade video games. 3-Koam never attempted to sell the games to any other person or entity. Neither Inkax nor 3-Koam ever paid Dooyong for its development efforts. Moreover, at the time of trial, Inkax had closed its bank account and dissolved. Dooyong has never taken any legal recourse against 3-Koam or Inkax to enforce the $82,000 promissory note issued by Inkax. On its 1990 U.S. Partnership Return of Income (Form 1065), the only transactions Inkax reported were the accrual of $90,000 of income from 3-Koam, and an accrual of $82,000 as cost of goods sold, reflecting the promissory note issued to Dooyong, which produced an $8,000 operating profit. Houston and Paik each 4 Dooyong actually shipped 3-Koam video game circuit boards, which 3-Koam then assembled into two video game arcade cabinets.Page: Previous 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Next
Last modified: May 25, 2011