Appeal No. 2000-1608 Application 08/953,998 ejection angle data N is used to calculate a continuous vertical distribution function F(2) shown in Fig. 3A. Then, sets of two- dimensional uniform random numbers are used to simulate an ejection. The first random number designates a value of the vertical angle 2 and the second random number represents a value of the function F(2); these random numbers are plotted as the point A in Fig. 3A. The sets that fall inside the shaded area are accepted as events of ejection that are likely to occur at angles of 2 indicated by the first random numbers. The horizontal angle N is assumed to be a uniform random number. Tracks of sputtered particles are calculated using the values of the vertical angles and horizontal angles determined using the uniform random numbers. Using the distribution function F( 2) requires much less calculation than the MD method. Claim 1 is reproduced below. 1. A method of simulating a sputtering process, wherein an ejected direction of a particle from a target is designated in polar coordinates ( 2,N), a vertical angle 2 denoting an angle of said ejected direction with respect to a z-axis that is defined at an incident point of a bombarding particle on a surface plane of said target and is directed perpendicularly to said surface plane of said target and a horizontal angle N denoting an angle of an intersection line with respect to an x-axis, an xy-plane being said surface plane of the target, x-axis being an arbitrarily defined axis on said xy-plane, and said intersection line being an intersection of a plane that includes both said z-axis and said ejected direction with said xy-plane, comprising: a first step of calculating a direction-dependent distribution of ejected particles from said target; - 3 -Page: Previous 1 2 3 4 5 6 7 8 9 10 11 12 13 NextLast modified: November 3, 2007