Appeal No. 1999-2640 Application 08/918,267 filtering applied to texture generation (FR3). The Examiner finds that Thier shows line segments in different planes for texture mapping in the abstract (FR3). The Examiner concludes that it would have been obvious "to apply line segment based texturing . . . to Kato because of the line segments forming texture variables shown in Fig. 6B" (FR3). The Examiner also concludes that it would have been obvious "to apply Foley's texture filtering generating texture for each position by surface rendering surface color information based on position values generated for each position and Thier's multiple planes to Kato because of Foley's taught application of filtering techniques to texture generation such as Kato's and Thier's" (FR4). Kato is directed to a texture mapping technique. Texture mapping maps a two-dimensional image, known as a texture map or texture picture, onto the surface of a three-dimensional object by transforming (distorting) the image into the object coordinate system and onto the surface of the object (Foley, pp. 741-743; Kato, Figs. 6A-6C). Texture mapping assumes that a strict three-dimensional shape (configuration) on a surface of an object to be applied with a texture is previously known - 5 -Page: Previous 1 2 3 4 5 6 7 8 9 10 11 12 NextLast modified: November 3, 2007