Ex Parte Pisarsky - Page 6

            Appeal 2007-2005                                                                                
            Application 10/066,110                                                                          

        1                         FACTS PERTINENT TO THE ISSUES                                             
        2       The following Findings of Fact (FF), supported by a preponderance of                        
        3   substantial evidence, are pertinent to the above issues.                                        
        4          01. Yoshida divides its processing into the separate processes shown in                  
        5             Yoshida, fig. 3, viz. a test for the current state (S11, S12, and S13), a             
        6             process to input the operational information from the input devices, such             
        7             as steering wheel and brake (shown as S25, S21, S18, and S14, which                   
        8             are collectively the same process as modified by the current state), a                
        9             process to modify the vehicle behavior operation in the game to assist                
       10             the operator (a game aide) (shown as S26, S23, S19, and S16, which are                
       11             collectively the same process as modified by the current state), and the              
       12             game process itself (shown as S27, S24, S20, and S17, which are                       
       13             collectively the same process as modified by the current state).                      
       14          02. The signals from the first three of these sets of processes feed into the            
       15             game process as shown in Yoshida, fig. 3.  See also the narrative                     
       16             describing the signal flow in Yoshida, fig. 3 (Yoshida, [0044]-[0088]).               
       17          03. Yoshida relies on multiple processors to divide up its processing. In                
       18             particular, Yoshida uses separate processors for geometry processing                  
       19             (22), rendering processing (27) and audio processing (30) (Yoshida, fig.              
       20             1).                                                                                   
       21                                                                                                   






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