Appeal No. 2003-1371 Page 22 Application No. 09/186,856 Contrary to the appellants' argument, the limitations do not preclude a player from winning. For its part, Naka discloses that "[t]he player whose character crosses the largest chunk of playfield or accumulates the most points wins." Col. 22, l. 68 - col. 23, l. 2. Once a player wins, the game is over for both players. Because the adventure game is over for both players simultaneously, we find that no player can complete the game without the other player also completing the game. Therefore, we affirm the obviousness rejection of claim 6; of claims 9, 12, and 17, which fall therewith; of claim 20; and of claim 21, which falls therewith. G. COOPERATIVE ACTIONS The examiner finds, "[t]he cooperative following of player two in the cooperative mode clearly meets the limitation 'one player operating on a first object before the other player operates on said first object.'" (Examiner's Answer at 12.) He further finds, "Logg clearly teach players sharing limited resources (11:64-65), and further, acting cooperatively to defense each other from monster and overcome challenges (11:54- 12:20)." (Id. at 13.) The appellants argue, "Logg [does not] require any of the actions listed in claim 19." (Appeal Br. at 26.) 1. Claim Construction Claim 18 recites in pertinent part the following limitations:Page: Previous 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 NextLast modified: November 3, 2007